AIIA Logo

U.W. Bangor - School of Informatics - Computer Science Preprints 2005

 

Artificial Intelligence and Intelligent Agents

AIIA 05.1 : Al-Dmour, N.A. and Teahan, W.J..

The Blackboard Resource Discovery Mechanism for Distributed Computing over Peer-to-Peer Networks.

Abstract:

Peer-to-Peer computing has emerged in the last few years as an alternative to the traditional client/server model. The Blackboard Resource Discovery Mechanism (BRDM) facilitates the discovery of objects (files) in P2P network. We show in this paper that BRDM can also be used to find idle computers in a Peer-to-Peer network and exploits their CPU cycles to work together on solving a computational problem. We analyze the performance of BRDM in comparison with other searching algorithms. The simulations show that BRDM outperforms other algorithms discovering more idle peers than other approaches with fewer number of query messages.

Download:

WORD document file

Published in:

The IASTED International Conference on Parallel and Distributed Computing and Networks (PDCN) as part of the 23rd IASTED International Multi-Conference on Applied Informatics, February 15-17, Innsbruck, Austria, 2005.


AIIA 05.2 : Al-Dmour, N.A. and Teahan, W.J..

Peer-to-peer Protocols for Resource Discovery in the Grid.

Abstract:

One of the basic services in the Grid is resource discovery. When a user request services, he gives a set of attributes that should be satisfied by a candidate resource. The resource discovery mechanism returns a set of best resources for the given set of attributes. We present two P2P protocols for resource discovery: the Query Resource Discovery Mechanism (QRDM), and the Seeking Resource Discovery Mechanism (SRDM). They are based on the main characteristics of P2P systems: decentralization and self-organization.

Download:

PDF document file

Published in:

The IASTED International Conference on Parallel and Distributed Computing and Networks (PDCN) as part of the 23rd IASTED International Multi-Conference on Applied Informatics, February 15-17, Innsbruck, Austria, 2005.


AIIA 05.3 : Clifton, T. and Teahan, W.J.

Knowing-Aboutness: Question-Answering using a logic-based framework.

Abstract:

We describe the background and motivation for a logic-based framework, based on the theory of Knowing-Aboutness, and its specicific application to Question-Answering. We present the salient features of our system, and outline the benefits of our framework in terms of a more integrated architecture that is more easily evaluated. Favourable results are presented in the TREC 2004 Question-Answering evaluation.

Download:

PDF document file

Published in:

27th European Conference on Information Retrieval (ECIR), March 21-23, Santiago de Compostela, Spain, 2005.


AIIA 05.4 : Teahan, W.J.

Agent-oriented Systems for Teaching, Learning and Research.

Abstract:

We describe the application of agent-oriented systems to teaching, learning and research (TL&R). Our approach requires the establishment of an environment called the "Knowledge Web" that facilitates TL&R. We see the Knowledge Web as a mixed initiative network of collaborative agents who provide mediated access to a federation of knowledge bases. The network consists of many tutors, students and researchers, each actively assisting each other to enhance the quality of the Knowledge Web. Importantly, the key agents in this web are human-based rather than computer-based - that is, we do not seek to replace human-based tutors with computer-based ones. Instead, we place an emphasis on the notion of "agency" (hence why we use the term "agent") - each agent in the Knowledge Web acts on each other's behalf to enhance the quality of the web.

Download:

WORD document file

Published in:


AIIA 05.5 : Clifton, T. and Teahan, W.J.

Semi-Automated Evaluation for Question Answering Systems

Abstract:

We discuss the shortcomings of current evaluation techniques for Question Answering, and present details of a semi-automated method, based on generating a ground-truth of questions and answers from a source document collection. We adopt a cascaded named entity tagging system to generate attribute/value pairs which is then transduced using simple, configurable, rules to form suitable test questions. We argue that this approach not only alleviates much of the time burden associated with preparing evaluation questions, but also allows for a more targeted appraisal of a system, and is therefore more useful for advancing development and recognizing areas which require further research.

Download:

PDF document file

Published in:


AIIA 05.6 : ap Cenydd, L. and Teahan, W.J.

Arachnid Simulation: Scaling Arbitray Surfaces

Abstract:

There has been little research done into the realistic simulation of creatures with the ability to crawl across arbitrary surfaces, clamber up walls and walk across ceilings. Realistic simulation of such feats would be of benefit to fiels such as arthropod phobia therapy, the animation of computer game characters and Artificial Life research.

We have implemented a system than can produce real-time simulation of a spider traversing across an arbitrary surface. The simulation uses a combination of a behavioral system, an orienttation system, a procedural gait generator and an inverse kinematics solver to produce real-time dynamic animation.

Download:

PDF document file

Published in:


AIIA 05.7 : Clifton, T. and Teahan, W.J.

QITEKAT - Question Inference Tools Employing Knowledgeable Agent Technologies

Abstract:

We describe the QITEKAT Question Answering system which is a practical implementation of our logic-based framework for implementing knowledgeable agents that wil become the core component for our multi-agent information retrieval systems. A brief overview of the system architecture is included.

A series of applications are presented in the demonstration, including both the regular expression and frames-based version of the system, and the execution of various stages of the information extraction algorithms. Initially, the systems will be demonstrated using the AQUAINT corpora of English newswire (as used for TREC). A demonstration of the system's flexibility will also be provided by coupling it with our Web query and document extraction system to use the results of user specified Web search to generate the document set. Finally, we explore the possibilities of using Question Answering as the basis for document level IR (as opposed to the other way round) through the use of a novel framework exploiting the Knows relations generated by QITEKAT as the index for document searching.

Download:

PS document file MS Powerpoint document file

Published in:


AIIA 05.8 : Al-Dmour, N.A. and Teahan, W.J..

The Blackboard Resource Discovery Mechanism for Peer-to-Peer Networks.

Abstract:

Peer-to-Peer computing has emerged in the last few years as an alternative to the traditional client/server model. This paper presents the Blackboard Resource Discovery Mechanism (BRDM) for peer-to-peer networks, a novel search algorithm for unstructured peer-to-peer networks. BRDM facilitates the discovery of objects (files) in a P2P network. The simulation results show that BRDM outperforms other existing search algorithms in the following ways: it supports the discovery of objects distributed on a network as a whole rather than on a given part of it; it achieves more successful matches than other searching algorithms; it achieves reduced bandwidth consumption; and it is more adaptable in dynamic P2P networks.

Download:

PDF document file

Published in:



School of Informatics: home page
Computer Science home page.
U.W.Bangor Home Page.
Latest modification to this page: 27/10/03